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AI and robot experience events, makerspaces, and digital education centers are rapidly increasing across the country, but operating organizations (local governments, welfare centers, lifelong education centers) that want to recruit participants aged 50 and above rely on Naver cafes and banners for promotion, and handle participant pre-registration, guidance, and post-event feedback manually. For a single event with 50 participants, staff spend more than 8 hours per week just on phone and text responses, and the no-show rate exceeds 30%, leading to repeated budget waste.
A SaaS dedicated to experience event operating organizations. (1) Automatic creation of event registration pages and integration with KakaoTalk/SMS notifications, (2) automatic assignment of customized experience courses based on pre-surveys (interests, digital proficiency level), (3) post-event satisfaction surveys and automatic photo sending to track revisit rates. Differentiator: built-in registration page templates with large fonts and a simple flow optimized for the UX of participants aged 50 and above.
| N Novelty | 1-5 | How uncommon the service is in market context. |
| U Urgency | 1-5 | How urgently users need this problem solved now. |
| M Market | 1-5 | Market size and growth potential from proxy indicators. |
| R Realizability | 1-5 | Buildability for a small team with realistic constraints. |
| V Validation | 1-5 | Validation signal quality from competition and demand data. |
| Tech Complexity | / 40 | Difficulty of core implementation stack. |
| Data Availability | / 25 | Practical availability and cost of required data. |
| MVP Timeline | / 20 | Expected time to ship a usable MVP. |
| API Bonus | / 15 | Bonus for viable public API leverage. |
| Competition | / 20 | Signal quality from competitor landscape. |
| Market Demand | / 20 | Demand proxies from search and mention patterns. |
| Timing | / 20 | Fit with current shifts in tech, behavior, and regulation. |
| Revenue Signals | / 15 | Reference evidence for monetization viability. |
| Pick-Axe Fit | / 15 | How well the concept serves participants in a trend. |
| Solo Buildability | / 10 | Practicality for lean-team implementation. |