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When Korean app/game developers expand to global markets, minor protection and age verification regulations differ across countries and states — including U.S. (varying by state), EU, and Korea — and change frequently. A single legal/compliance officer manually tracking regulations across 20+ jurisdictions spends 8–10 hours per week, and missing a regulatory change risks app store removal or fines.
Automatically crawls minor protection and age verification law changes across major jurisdictions (all 50 U.S. states, EU, Korea) and analyzes the impact by app category (games/social/education/commerce), delivering customized alerts via Slack or email. Also auto-generates a response checklist for each regulatory change.
| N Novelty | 1-5 | How uncommon the service is in market context. |
| U Urgency | 1-5 | How urgently users need this problem solved now. |
| M Market | 1-5 | Market size and growth potential from proxy indicators. |
| R Realizability | 1-5 | Buildability for a small team with realistic constraints. |
| V Validation | 1-5 | Validation signal quality from competition and demand data. |
| Tech Complexity | / 40 | Difficulty of core implementation stack. |
| Data Availability | / 25 | Practical availability and cost of required data. |
| MVP Timeline | / 20 | Expected time to ship a usable MVP. |
| API Bonus | / 15 | Bonus for viable public API leverage. |
| Competition | / 20 | Signal quality from competitor landscape. |
| Market Demand | / 20 | Demand proxies from search and mention patterns. |
| Timing | / 20 | Fit with current shifts in tech, behavior, and regulation. |
| Revenue Signals | / 15 | Reference evidence for monetization viability. |
| Pick-Axe Fit | / 15 | How well the concept serves participants in a trend. |
| Solo Buildability | / 10 | Practicality for lean-team implementation. |